2D GAME ASSETS

One character image
becomes a full set

Eight directions and motion follow from the image you upload,
and effects, UI, backgrounds, tiles and sound all match the same style.

1Image or text

CHARACTER

Eight directions, one face

Upload one image and get eight directions.

First-person hands too

A dungeon crawler needs hands rising from the bottom of the screen.

MOTION

Get the motion you want from every angle

Walk, run, attack, idle — directions included, in one set.

EFFECT

Make all kinds of effects

Explosions, magic, lightning, smoke — in the look you want.

UI

Make all kinds of icons

Buttons, icons, frames, bars — nine of them, all in one style.

Nine at a time

Add motion to the icons you made

Blink, spin, shine, float — eleven to choose from.

BACKGROUND

One image, split into layers

Stack them and you get the original; offset them and depth appears.
The gaps left behind are filled in.

TILE

Paint, and the edges match themselves

A 47-cell tileset, with JSON.
Drop it in your engine and just paint.

SOUND

Sound ends here too

Write a line and it's read with the feeling too. Tap to listen.

Pricing

FAQ

Can I sell what I make?

Yes. Everything you create is yours, and you may use it commercially, including in games you sell. No attribution, no revenue sharing.

How does payment work?

Payments are handled through Polar. You are billed once a month from the day you signed up, and each time your plan’s credits are added again. Unused credits expire on your next billing date. You can cancel at any time.

Do credits expire?

Yes. Plan credits expire on your next billing date and are replaced with a fresh batch the same day. They do not roll over. Your billing date is set from the day you signed up, so you get a full month no matter when you join.

What happens to my remaining credits if I cancel?

Credits you have already received stay usable until their expiry date, even after you cancel. Since there is no payment the following month, no new credits are added.

Can I get a refund?

If you have not used any of the credits you received, contact us at within 7 days of payment and we will refund you in full. Once any credit has been used, the payment is not refundable.

What formats do I get?

Characters, motion, effects and UI come as a transparent PNG sheet together with a JSON spec. The JSON holds cell size, rows and columns, frame count and per-cell coordinates, so an engine can read it directly. Backgrounds come as PNG; layer splits come as a ZIP with one PNG per layer. For tiles you can choose the grid original, the material texture or the 47-cell tileset, and the tileset ships with JSON. Sound comes as MP3, and edited sound as WAV.

Do I have to upload an image?

No. A written description works too. Upload a reference image when you want to carry over a particular character or art style.

How long does it take?

Characters, UI and tiles take 5–15 seconds, effects around 10–20 seconds. Sound takes about 10 seconds and a single background about 25 seconds. Splitting a background into layers takes 1–2 minutes, and motion 2–4 minutes.

+
8fps
45°
30

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관리자

표와 목록이 많아 창보다 페이지가 맞습니다.

오늘

이번 달

전체

생성 · 종류별

이메일플랜가입마지막 로그인

시각종류상태크레딧사용자비고

자리와 개수는 코드가 정합니다 · 여기서는 무엇을 걸지만 바꿉니다 · 그림은 R2 에 있는 것을 가리킵니다(옮겨 담지 않습니다)

파일 머리 64바이트만 읽습니다 · 픽셀은 안 풉니다

지출 상한

오늘

이번 달

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모델쓰인 곳호출건당추정 원가

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오늘 · 이번 달

날짜별

날짜방문고유 방문자

국가별 (이번 달)

국가방문고유 방문자

유입 경로 (이번 달)

어디서방문고유 방문자

화면별 (이번 달)

주소방문고유 방문자

가입 국가 (이번 달)

국가가입

확인용 · 걸러낸 것

걸러낸 것 (이번 달)

사유이번 달오늘

걸러낸 국가 (이번 달)

국가거른 수

내 방문 지우기

로그인한 관리자 방문은 이제 세지 않습니다 · 그 전에 쌓인 줄은 이 단추로 지웁니다 (브라우저마다 따로 눌러주세요)

전체

갈래별

갈래에셋만듦고름남긴 비율

화풍별

화풍에셋만듦고름남긴 비율

날짜별

날짜에셋만듦고름남긴 비율

실험실 도구

리스킨 — 템플릿 시트의 동작·격자·방향은 그대로 두고 캐릭터만 갈아입힙니다(뽑기 3크레딧 · 자르기·재생은 공짜)
배경 도구 — 배경이 지워졌는지 세어 봅니다(파일 머리 64바이트만 읽습니다 · 돈이 안 듭니다)

자리에 걸 에셋

칸·줄에 0 을 넣으면 자동입니다 — 걸린 그림을 보고 격자를 정합니다(구분선·칸 사이 띠). 못 알아내면 통째로 씁니다.

사용자

크레딧 조정

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